Apex Legends continues to evolve with the launch of Season 27, bringing a fresh wave of updates that adjust gameplay balance and refresh familiar environments. The new season introduces significant improvements to several Legends, including Valkyrie, Rampart, and Horizon, each receiving reworked abilities designed to enhance their roles in combat.
Players will also see major changes to Olympus, which returns to the map rotation with a redesigned layout and new areas to explore. These updates aim to refine player movement, strategy, and team composition, setting the stage for a more dynamic and competitive experience.
Apex Legends patch notes: Season 27
Season 27 introduces a range of gameplay updates that reshape several Legends and refine their combat roles. The patch emphasizes faster mobility, refined tactical options, and improved balance across multiple characters. The most notable adjustments center on Valkyrie, Rampart, and Horizon, each receiving targeted changes to improve performance and versatility.
Valkyrie receives extensive reworks to her jetpack and abilities. Her VTOL Jets now recharge much faster, with a shorter delay before fuel regeneration begins once she lands. The total fuel capacity is smaller, but improved recharge speed and reduced cooldowns make her aerial mobility more consistent. Horizontal and vertical flight speeds increase, though the initial boost at takeoff is slightly toned down. EMP effects now temporarily drain her jetpack fuel, adding a tactical counterbalance.
Her Missile Swarm gains reliability and utility upgrades. The ability no longer causes self-damage or self-stun, and it now applies a short recon scan when missiles hit an enemy. The cooldown drops from 30 to 25 seconds, and missile pathing improves to handle low-clearance situations more effectively. The maximum range extends to around 125 meters, and the removal of vertical firing restrictions makes it easier to use indoors or from uneven terrain.
Skyward Dive also becomes faster and more responsive. The launch height increases by about 15%, and the cooldown shortens to two and a half minutes. The startup delay before takeoff is reduced, and Valkyrie can now use her tactical while skydiving, except when leaving the drop ship. Players will notice less slow fall time near the ground, allowing for quicker landings. The reworked upgrades integrate the former Afterburners boost by default, while new options such as Supersonic and Aerial Expert improve jetpack handling, horizontal control, and launch speed.
| Legend | Ability / Feature | Key Adjustments |
|---|---|---|
| Valkyrie | VTOL Jets | Recharge delay reduced from 8s to 2.5s; recharge time reduced from ~10.9s to 3s; total fuel lowered from 8s to 6s; EMP effects drain fuel; faster horizontal and vertical flight speeds. |
| Missile Swarm | No self-damage; 1.5s body scan on hit; improved missile pathing; cooldown reduced to 25s; extended range to 125m. | |
| Skyward Dive | Launch height +15%; cooldown reduced to 2.5 min; faster takeoff; tactical usable during dive; faster landing. | |
| Upgrades | Afterburners integrated; Supersonic reduces ultimate launch time by ~50%; Aerial Expert improves speed and handling. |
Community reactions to Valkyrie’s changes vary. Some players welcome the faster, more fluid flight and new tactical flexibility, while others express concern over the added recon scan, arguing that it may increase visual clutter or tracking effects. The adjustments aim to modernize her playstyle without making her overly dominant.
Rampart benefits from meaningful upgrades designed to enhance her defensive identity and mobility. Her passive evolves into Battle Modder, enabling her fortified walls to gain extra health as she levels up her Evo Shield. This scaling durability rewards sustained play and better supports team defense.
Her Amped Cover now includes an amped shield roof, offering improved protection from above. The walls can charge by dealing or taking damage through the shield, storing up to 300 damage. When fully charged, Rampart gains a 15-second speed boost after crossing her wall, giving her a new offensive and repositioning tool. This change encourages more dynamic use of her cover rather than static defense.
Horizon returns to a stronger state after a period of low pick rates. Her gravity-based abilities regain some of their previous responsiveness, improving vertical control and consistency. These refinements make her more appealing for players who rely on quick repositioning and vertical combat.
Revenant experiences a small adjustment that slightly reduces the velocity of Shadow Pounce, limiting his burst mobility. This tweak aims to balance his aggressive playstyle without diminishing his overall threat level.
Season 27 also includes broader gameplay improvements. Weapon rebalancing fine-tunes time-to-kill values and recoil patterns, while the updated Olympus map offers new points of interest and improved navigation flow. Together, these changes create a faster-paced, more strategic environment that rewards adaptability and coordination.
The update reflects Respawn’s ongoing effort to refine Legend roles and maintain a balanced competitive experience. Each modification focuses on improving clarity, counterplay, and player control across all levels of play.
Apex Legends Amped patch notes
The latest update overhauls Olympus, refining its layout and improving balance across multiple zones. Developers focused on smoothing rotations, adding new structures, and closing open spaces that left players vulnerable. Several points of interest (POIs) have been replaced or adjusted to create more tactical movement and fairer engagements.
| Olympus Area | Key Adjustments |
|---|---|
| New & Updated POIs | Introduced Somers University in place of Orbital Cannon and relocated Elysium nearby. Gravity Engine now occupies the former Energy Depot. Stabilizer replaces Docks, and Dockyard joins as a new addition. Extra cover has been added around Phase Driver, Oasis Clinic, Hammond Labs, and Estates to reduce exposure during rotations. |
| Hammond Labs | Terrain has been reshaped with new tunnels to defend against high-ground control. Cover from Control mode structures has been integrated into the main map, and a jump tower now sits behind the facility. |
| Rift | A new central camp reduces wide open areas. The Rift teleporter now functions as a Horizon Lift to prevent accidental entry. A new camp between Rift and Gardens helps players contest elevated positions. |
| Grow Towers | The third tower has been replaced with buildings and tunnels, offering safer movement through the area. A jump tower has also been added. |
| Turbine | A new camp beneath the highway between Turbine and Estates prevents teams from blocking rotations. The eastern tunnel now connects directly to Gravity Engine. |
| Carrier | Two extra doors have been added at the central chokepoint to reduce drawn-out standoffs. |
| Phase Driver | Loot cooldown increased from 45 seconds to 90 seconds to balance resource flow. |
| Between Hammond Labs and Somers University | A new camp now occupies the circular pit, adding a defensive option in that corridor. |
| Bonsai Plaza | Additional ziplines improve access to elevated walls and rooftops. |
| General Changes | Many Trident barriers have been removed across Olympus, opening up smoother travel paths. |
These adjustments aim to enhance flow, reduce chokepoints, and promote more varied combat across the reworked map.