You have a reason to return to Overwatch 2’s Winter Wonderland 2025 event, even if you already cleared its original challenges. Blizzard has added new objectives that let you earn more Winter Wonderland Cookies, which you can spend on seasonal and limited-time cosmetic items.
You can also revisit Mischief & Magic in its Wonderland version, where the rules take an unexpected turn. This special edition allows Kiriko players to eliminate Genji, changing how you approach each round and adding a fresh layer to the familiar hide-and-seek format.
New Overwatch 2 Winter Wonderland challenges
You can complete nine seasonal challenges tied to the Winter Wonderland 2025 event. Each task awards Winter Wonderland Cookies, which you redeem for limited items while the event runs.
You access these challenges by entering Mischief & Magic Wonderland from the Arcade menu.
| Cookie Rewards |
|---|
| Season 20 Battle Pass tier skips |
| Event sprays |
| Frozen Mountaineer Cassidy skin |
| Loot boxes |
Overwatch 2 Mischief & Magic Wonderland
You face a sharper twist on the prop-hunt rules, because hiding no longer means helpless. As Kiriko, you pressure Genji instead of only escaping, which changes how chases unfold.
- Scampy Stun (E): brief crowd control for quick getaways.
- Monster Prop (Q): an offensive ultimate that lets you damage and even eliminate Genji.
You must weigh stealth against direct attacks during each round.
Mischief & Magic Wonderland: Kiriko's abilities and ultimate
You play Kiriko with a familiar kit that emphasizes mobility, deception, and timing, while one major change reshapes how you pressure Genji. Your tools let you survive close calls, reposition quickly, and mislead pursuers across the map.
Key abilities and effects
| Ability | What it does for you |
|---|---|
| Monster Prop (Ultimate) | You briefly turn into a monster, gain bonus health, and attack seekers directly. |
| Nimble Feet | You double jump to reach ledges and escape checks. |
| Anchor | You lock your position, even on walls, without rotating when you look around. |
| Rune of Disguise | You shift into a random object and gain short invulnerability. |
| Scampy Stun | You stun nearby enemies and interrupt their momentum. |
| Manual Taunt | You taunt on demand and build ultimate charge. |
You accelerate your ultimate by taunting at smart moments, which rewards confident movement. Anchor lets you hold awkward angles that Genji often overlooks. Rune of Disguise buys you a brief safety window when pressure peaks.
You still win the match by securing three rounds, so every escape, stun, and taunt directly supports that goal.