

Warzone Patch Notes
Raven Software's latest update for Warzone, released on December 10, 2024, introduces significant improvements designed to create a more balanced environment in Ranked Play. These adjustments aim to ensure a fairer experience for all players by enhancing the precision of weapon movements and fine-tuning the mechanics of Black Ops 6 firearms.
The update is also noteworthy for its changes to game elements like Buy Stations and adjustments to weapon performance, including buffs and nerfs that aim to improve overall gameplay dynamics. Additionally, several bug fixes have been implemented to refine the gaming experience. These updates bring substantial enhancements aimed at enriching the tactical aspects of Warzone.
Changes to Warzone from the December 10th Update
Buy Station Alteration in Ranked Mode
In the Ranked Mode of Warzone, Buy Stations now appear in fixed spots throughout each match. This mirrors what players find in non-ranked games. The purpose behind this update is to minimize the role of chance and focus more on skill. By placing Buy Stations in static locations, players are encouraged to plan their strategies better, taking advantage of time spent learning the map and refining their movements.
There's also an upcoming tweak expected to improve the distribution of Buy Stations. This will help avoid „dead zones,“ ensuring that essential gear is always within reach for players, keeping the battlefield fair and accessible.
Adjustments to Weapon Movement and Idle Sway While Aiming
The recent Warzone update has brought considerable improvements to weapon handling. These changes are particularly noticeable with full-auto weapons, which now have reduced visual recoil. The adjustments aim to create a more stable shooting experience, making transitions smoother, especially when using high-magnification scopes.
Players will experience less movement when aiming down sights (ADS) or transitioning stances, and the reduction of hip-fire deviation means steadier aim during rapid firing. Furthermore, the mechanics of idle sway during aiming have been refined. This update ensures a consistent experience across all weapons, with idle sway now starting uniformly at 2.2 seconds into aiming. For sniper rifles, idle sway has been entirely removed during this initial delay, providing a clearer shot.
Balancing Updates to Weapons
The update includes changes to weapon balance, mainly focusing on modifications to the CHF Barrel for assault rifles and light machine guns. This specific attachment, known for enhancing headshot damage, has been tuned down to make gameplay more balanced.
The Akimbo stock for the Saug submachine gun has also been adjusted. Its potency in close-range fights was deemed too high, so its effectiveness has been decreased. Similarly, the Dragon’s Breath ammunition for the Maelstrom shotgun has seen changes to reduce its overpowering impact in tight quarters.
In contrast, melee weapons have gotten better as the time between attacks has been reduced. This makes them more practical in close combat situations, offering players an improved choice for direct engagements.
Assault Rifle Adjustments
Weapon | Adjustments |
---|---|
AMES 85 | CHF Barrel penalties for vertical and gun kick reduced to 45%. |
Goblin Mk2 | Horizontal view and gun kick penalties increased to 25%. |
GPR 91 | Both vertical and horizontal kick penalties increased, with vertical at 55% and horizontal at 25%. |
Krig C | Sprint to fire delayed slightly. View kick patterns adjust faster. |
Model L | Similar penalty increases as GPR 91, with vertical at 55% and horizontal at 25%. |
Submachine Gun Adjustments
Weapon | Adjustments |
---|---|
Saug | Akimbo attachment hip spread penalty now at 70%, and view kick penalty increased to 20%. |
Light Machine Gun Adjustments
Weapon | Adjustments |
---|---|
GPMG-7 | Horizontal view and gun kick penalties elevated to 25%. |
Fixing Issues
Several bugs have been addressed in the latest update to ensure smoother gameplay. These fixes target issues that previously affected performance and gameplay dynamics, enhancing the overall experience for players.