Valorant Patch Notes 9.07
The latest update in the world of VALORANT brings with it patch 9.07, setting the stage for the eagerly awaited 9.08 update. With players anticipating significant changes in future iterations, this latest update serves as a precursor, focusing on refining the existing game experience. This minor update aims to address known issues and enhance performance across both gaming platforms.
Players can expect a suite of bug fixes and optimizations that seek to improve gameplay fluidity. By refining certain elements and ensuring the game runs more smoothly, this update continues the ongoing effort to deliver a more polished and engaging experience for all users. As the community looks forward to future updates, patch 9.07 acts as a crucial step in ongoing development.
Complete Update Details for VALORANT Version 9.07
Universal Changes
- Modifications for Characters
- Adjustments have been made to the sound effects for abilities, such as projectiles and walls, ensuring consistent audio when interacting with Astra's Cosmic Divide.
- Objects like Cypher’s Spycam can no longer be placed above an ascending Sage Barrier Orb.
- Advancement Adjustments
- Changes have been made to Basic Training Event Level 3 objectives.
- Before:
- PRACTICE: Rehearse in The Range
- PRACTICE: Complete a Target Test
- After:
- STRATEGY: Disarm 5 Spikes collaboratively
- STRATEGY: Plant 5 Spikes as a group
- Before:
- The amount of XP and rewards remain the same.
- Changes have been made to Basic Training Event Level 3 objectives.
- Corrections
- Characters
- Resolved a glitch where Neon could slide backward while staying still.
- Environment
- Abyss
- The collision of walls has been upgraded to stop Agents from reaching areas outside the intended map near A Site.
- Adjusted Spawn Barriers to prevent Cypher’s Cyber Cage from landing atop the barrier.
- Bind
- Vyse’s Arc Rose ability now cannot flash through plants in the Attacker Side Cave.
- Lotus
- Corrected an issue where players could avoid harm by standing behind hanging foliage on A Site.
- Pearl, Fracture
- Fixed an issue preventing ground effects from Agent abilities from showing on glass floors.
- Piazza
- Wall-mounted abilities on agents can now be attached to the Crown Coffee building.
- Abyss
- Characters
PC Exclusive Changes
- Key Developments
- Introduced a fresh visual design for Best of 1 playoff brackets and match history.
- In Contender and Invite divisions, match history now groups Best of 3 matchups under one title.
- Resolved a glitch causing team rank to display as 275 on the roster until after a match.
- Fixed text overlap in the schedule in various languages.
- Competitive Scene Fixes
- Repaired an issue showing duplicate modes in the Match History filter dropdown.
- Social Interaction Adjustments
- Corrected an issue with the Block Player feature that let players block others in match, bypassing the Hide My Riot ID Setting.
Console Specific Enhancements
- General Modifications
- Included enhanced text and visuals for „aim curve“ settings.
- Merged Smooth and Standard aim curves; those using Smooth will automatically switch to Standard.
- Competitive Area Enhancements
- Players can now toggle their previous act rank triangle in the Act Rank menu.
- Resolved a problem where the MVP screen showed up after a Deathmatch.
- Fixed a visual error sometimes leading to incorrect rank display when joining a party in Competitive mode.
- Rectified an issue where the option to toggle personal act rank appeared during a friend’s career overview.