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Valheim Update

Valheim has recently received an update aimed at enhancing the player experience. This latest patch primarily focuses on fixing various bugs and improving performance. Key adjustments include changes to enemy spawn rates, cooking functionality, and other quality-of-life elements.

Despite not adding new content, these improvements reflect Iron Gate Studio's commitment to continuously refining the game. Valheim, which entered early access in 2021, immerses players in a Viking-inspired fantasy world. Even in its developmental phase, the game has enjoyed significant acclaim and frequent updates, maintaining an engaging and immersive experience for its community.

Valheim August Update Brings Several Bug Fixes

Several changes have been made to the gameplay, addressing various bugs and enhancing the player experience. Bug fixes include adjusting enemy spawn rates, making smoke bombs effective for putting out fires, and improving the functionality of cooking stations. Specifically, players can now cook hare meat on a wooden cooking station, and chicken meat attaches properly to hooks.

Quality-of-life improvements have also been focused on resolving performance issues such as player list glitches and loading screen bugs. Mac and Xbox Valheim players will notice enhanced stability, with fixes addressing game performance, multiplayer interaction issues, and display problems.

Valheim developers continue to release updates that blend new content with critical bug fixes, demonstrating Iron Gate Studio's dedication to player satisfaction. While the game is rich in Viking-themed elements, it lacks the traditional Viking raiding experience. Currently, players are unable to pillage settlements or carry out raids. Future updates may bridge this gap by introducing raiding mechanics, allowing players to attack villages or enemy structures.

Valheim 0.218.21 Patch Notes

Summary of Changes:

  • Adjustments to Flametal mining
  • Changes to spawn rates for various Ashlands enemies
  • Modifications to Trollstav
  • Cooking improvements
  • Build piece corrections
  • General bug fixes and enhancements

Detailed Patch Information:

  • Issues with players getting stuck in a falling animation on Flametal spires have been fixed.
  • The probability of Flametal Spires sinking upon being hit has been reduced from 10% to 1%.
  • The drop rate of Flametal spires was changed to 2-4 per chunk.
  • Flametal ore now emits the correct sound when mined.
  • Fixed a critical issue affecting network objects that could lead to various problems, such as slow loading of player bases in multiplayer games, increased structural instability over time, non-tameable enemies becoming tamed, and random deaths of tamed animals.
  • The spawn count for Asksvin has been revised.
  • Tweaks have been made to the spawn chances of Twitchers, Charred Archers, Charred Melees, Voltures, and LavaBlob.
  • Smoke bombs can now extinguish fires.
  • Trollstav can no longer be used inside dungeons.
  • Trollstav now shows a warning when too many trolls are spawned.
  • Spawned trolls are now targetable by bosses.
  • Adjustments have been made to the damage taken by players from lava based on their depth in it.
  • The threshold for taking damage from lava has been slightly increased.
  • Hare meat can now be cooked on the wooden cooking station.
  • Asksvin & Volture meat now require the iron cooking station.
  • Chicken meat will now properly attach to the cooking station hook.
  • Voltures will no longer make walking sounds while flying.
  • Fader’s flame visibility has been adjusted to distance.
  • Fixed a bug that made it possible to block oneself in the block list.
  • Hot tub refuel effect now matches other fire visual effects.
  • Stone portals can now be built on stone and black marble.
  • Shield generators are now immune to damage from lava.
  • Grausten arched roof pieces no longer show gaps between adjacent pieces.
  • Fixed a performance hit related to grausten building pieces.
  • The hitbox for small marble columns has been tweaked.
  • The Player List can now be closed properly.
  • Fixed an issue where button rebinds could be initiated but not canceled with a controller.
  • Resolved an issue with keyboard tab-switching while unified popups are displayed.
  • The catapult no longer duplicates stacked items.
  • Magma fish will now respond to hot fishing bait.
  • The Immobilized tooltip will not display unnecessary stats anymore.
  • The loading screen window freeze time has been significantly reduced.
  • The game intro will start during loading to reduce initial load times.
  • Hints during loading screens can now be cycled through.
  • Localization adjustments

Mac:

  • The ping icon is now displayed correctly on multiplayer servers.
  • Scrolling functionality has been optimized to use fewer resources, benefiting weaker systems.
  • Adjusted the registration process for Game Center platform IDs to ensure proper parsing and muting functionality.

Xbox:

  • Resolved a crash issue when the game is suspended.
  • Minimap pins on Xbox have been resized for better visibility on 4K displays.
  • Fixed a bug that made the game misidentify all players in the player list as the local player, affecting privilege checks and leading to multiple issues in player communication and multiplayer sessions.
  • Resolved issues with Joinable Game Sessions and Online Play.
  • Fixed an error on Xbox One related to Mouse.current returning null when no mouse is connected.
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