Overwatch Season 1 has arrived, and you can expect meaningful updates across both retail play and the Stadium mode. The latest patch introduces gameplay adjustments that shape how you approach matches and team compositions.
In Stadium, you will see notable hero changes, including a rework for Ashe and the addition of Vendetta to the roster. These updates, reflected in the February 10 patch notes, directly affect how you build strategies and use hero powers in this evolving mode.
Overwatch Stadium Update Notes
### Vendetta joins the Stadium lineup
You can now select Vendetta in Stadium modes. She enters the roster with a full set of new tools, including fresh weapon modifiers, ability upgrades, and survival-focused hero items.
Her kit expands the customization pool available during matches. As you progress through rounds, you can invest in powers that adjust her damage output, utility, and durability.
| Category | Additions |
|---|---|
| Weapon | New upgrade paths |
| Abilities | Additional power options |
| Survival | Defensive hero items |
### Ashe ability overhaul in Stadium
You will notice a major redesign to Ashe’s Stadium build. Several previous powers have been removed, including Head Honcho and multiple incendiary-themed upgrades.
Developers also eliminated older items such as Tripod, Ironsights, and Sidewinder.
You now gain access to a revised set of powers and replacement items, including one that previously existed as a hero-specific item.
Overwatch Stadium Season 1 patch notes
Season 1 updates multiple heroes across all roles and adjusts core items to improve balance. You also gain access to a new Hero Build system that suggests loadouts based on live pick and win rate data, helping you make faster decisions in Stadium matches.
Tank role changes
You see adjustments to D.Va, Doomfist, Orisa, Reinhardt, Sigma, and Winston.
These updates refine survivability, crowd control impact, and frontline pressure. Some tanks receive tuning to defensive tools, while others gain tweaks that support more consistent engagement timing and counterplay.
Damage role changes
You get balance updates for Freja, Genji, Reaper, and Sojourn.
Developers fine-tuned burst potential and mobility interactions to reduce extreme spikes while preserving each hero’s identity. Certain abilities now reward better positioning and timing instead of raw aggression.
Support role changes
You notice updates to Lucio, Mercy, Moira, and Zenyatta.
These changes adjust healing output, utility uptime, and survivability. Support play now emphasizes clearer trade-offs between mobility, damage contribution, and sustain.
General item and gadget updates
Several underused survival items receive buffs or reworks.
Developers redesigned low-pick options to introduce clearer counterplay and improve viability. In addition, all heroes can now see teammate health bars through walls, expanding team awareness beyond the support role.