No Man's Sky Update
Hello Games has recently launched patch 5.05 for No Man's Sky, aiming to refine various elements introduced in the previous Worlds Part 1 update. This patch brings crucial fixes, such as addressing issues with the Liquidator Minotaur installation and adding personalized color options for these exosuits. Additionally, enhancements have been made to freighter warping and ship upgrades, ensuring a smoother space exploration experience.
Mac users are set to benefit from new visual upgrades, including volumetric clouds and high-definition water, alongside several performance optimizations. The patch promises to enhance gameplay by resolving numerous bugs and improving overall game stability, making the universe of No Man's Sky more immersive and enjoyable for players on all platforms.
No Man's Sky Worlds Part 1 Update 5.05 Patch Notes
The latest update to No Man's Sky, Worlds Part 1 Update 5.05, brings an array of bug fixes, gameplay improvements, and visual enhancements, enhancing the overall experience for players. This patch targets key issues and adds noteworthy new features.
Bug Fixes and Improvements
- Liquidator Minotaur Limbs Issue: A problem preventing the installation of Liquidator Minotaur limbs after completing the Liquidators expedition on an existing save has been resolved.
- Custom Colour Choices: Players can now select custom colours for their Liquidator Minotaurs.
- Freighter Warping: Enhancements have been made to the freighter warping experience.
- Hauler Dismantling: Issues preventing Longshore S-Wing and Longshore C-Wing ship parts from being extracted during hauler dismantling have been fixed.
- Collision on Floating Islands: Improved collision mechanics for floating islands to enhance exploration.
- Control Glyph Suggestion: Fixed incorrect control glyph suggestions when reporting bases.
- Discovery Retention: Better retention for large numbers of discoveries has been implemented.
- Pausing Camera Issue: Addressed a camera issue occurring when the game is paused.
- Expedition Messaging: Messaging when ending an expedition has been clarified.
- Docking at Spherical Space Stations: Issues with docking sequences at spherical space stations have been corrected.
- Swimming Sounds: A bug causing continuous swimming sounds even when out of water has been addressed, alongside general swimming audio improvements.
Visual and Performance Enhancements
- Volumetric Clouds and High Definition Water: These visuals are now available on Mac, improving the environment's look.
- Terrain Editing Visuals: Addressed visual issues observed with water during terrain editing.
- Floating Island LODs: Improved the level of detail (LOD) rendering for floating islands.
- Staff Multi-tools and NPC Names: Fixed lag issues with staff multi-tools and made sure NPC names display properly.
- Reflection Texturing: Corrected issues causing reflections to appear darker and not rendering correctly.
- Jetpack Trails: Fixed visibility of jetpack trails in the first-person perspective.
- Cloud Quality and Transition: Enhanced cloud visuals, particularly during storm transitions, and improved water planet volumetrics.
- Water and Reflections: Introduced significant water optimizations and reflection enhancements to boost performance.
- VRAM and Cloud Rendering: Reduced the VRAM requirements in VR and optimized cloud rendering for better performance.
Crash Fixes
- Navigation and Interface Crashes: Fixed crashes that occurred in navigation and interface modules.
- Physics Manager and Creature-Related Crashes: Resolved crashes related to the physics manager and certain creature interactions.
- Rare LODding Crash: Addressed a rare crash that occurred during level of detail changes.
This update signifies a substantial step forward in making No Man's Sky a more immersive and stable experience, further enriching the game's vast universe and ensuring a smoother journey through its myriad planets and star systems.