

League of Legends Patch 14.22
League of Legends is set to unveil Patch 14.22, promising significant modifications and exciting new elements. Among the anticipated features is the introduction of a new champion, Ambessa, who is generating considerable buzz within the community. This update also brings about major adjustments to various champions, further enhancing the dynamic gameplay experience.
Additionally, players can expect a reworking of the Statikk item, likely influencing strategic choices and item builds. These changes reflect Riot Games‘ commitment to continuous improvement and adaptation of the game environment, ensuring an engaging and evolving experience for its user base.
Changes Coming with League of Legends Patch 14.22
The new update for League of Legends is set to be activated on November 6, 2024.
LoL Update 14.22 Preview
Fresh Inclusions
The upcoming update will feature the limited-time ARAM map, „Bridge of Progress,“ which will introduce special dynamics. Riot has yet to specify how long this map will be available.
Champion Enhancements:
Several champions see notable improvements:
- Power Fist: Attack damage ratio uplifted from 80% to 100%.
- Health Boost: Base HP is increased from 590 to 625.
- Urchin Strike: AP ratio experiences a rise from 45% to 55%.
- Seastone Trident: Enjoys an AP ratio boost from 40% to 45%.
- Ionian Fervor: Now inflicts extra magic damage on structures, at a 50% ratio. Stacks of Ionian Fervor refresh when structures are attacked.
- Shunpo Cooldown: Adjusted from 14/12.5/11/9.5/8 seconds to 12/11/10/9/8 seconds, enhancing agility.
- Death Lotus Cooldown: Reduced to 75/60/45 seconds from 90/60/45.
- Divine Ascent – Zealous Attack: Speed per Zeal stack's AP ratio climbs from 0.5% per 100 AP to 1% per 100 AP, achieving a top level of 5% per 100 AP.
- Base Attributes: Various heroes witness increased base health, mana, and magic defense attributes. Moreover, their skills undergo a cooldown reduction, enhancing their combat effectiveness.
Champion Downgrades:
In contrast, certain champions experience downgrades:
- World Ender: Bonus AD's total AD ratio diminishes from 45% to 40%.
- Frostbite AP Ratio: Drops from 60% to 55%.
- Damage and Health Adjustments: Base attack damage, health, and mana grow thinner with tweaks to various ultimate abilities, reducing their impact over the course of a battle.
Revamps and Adjustments:
Revisions and tailored balances impact both champion skills and overall gameplay experiences, delivering fresh strategic angles and challenges.
System Adjustments | Details |
---|---|
Shield Nerf | Maximum shield points cut from 480 to 460. |
Minion Speed | Pre-14 minute movement speed now scales from 120 to 0. |
Epic Monster Targeting | Forgiveness radius lessened from 300 to 125. |
Itemization Adjustments:
- Electrospark: First three attacks within 8 seconds now create chain lightning, impacting five targets. Notably, Guinsoo's and Runaan's rekindle bounces though they consume a stack.
Electroshock Update:
- If a takedown occurs within 3 seconds post-damaging an enemy champion, Electrospark's timer resets.
Cost and Combat Modifications:
- Cost Adjustments: Item prices fluctuate, moving items in and out of affordability for various strategies.
- Attribute Changes: Attack speed, damage, and critical strike chances go through meticulous adaptations as players refine their builds to suit unique playstyles.
This update marks a significant point of evolution, enhancing play dynamics while recalibrating elements to offer both experienced players and newcomers a revised, yet familiar, gaming environment. The meticulously crafted changes attempt to blend the thrill of new strategies with well-regulated game balance.