FromSoftware and Bandai Namco Entertainment have expanded Elden Ring Nightreign with a major update that introduces The Forsaken Hollows DLC. Revealed during Sony’s State of Play Japan broadcast on November 11, the new content brings additional playable Nightfarers—the Scholar and the Undertaker—alongside new bosses and environments that broaden the game’s co-op and exploration systems. The update also introduces the Shifting Earth, fresh enemies, and new points of interest, reinforcing the game’s emphasis on variety and replayability.
The accompanying version 1.03 patch refines game management and cooperative play. Players can now name and view relic presets directly from the character selection and results menus, simplifying build customization. The patch also resolves several gameplay issues, adjusts weapon availability, and improves co-op compatibility for players pursuing different objectives. With these refinements and the new DLC content, Elden Ring Nightreign continues to evolve as a more streamlined and engaging experience.
ELDEN RING NIGHTREIGN – Patch Notes Version 1.03
Newly Introduced Features
The update adds compatibility for The Forsaken Hollows expansion across all supported platforms. Players who own this content now see a DLC indicator on the title screen. The patch also includes new interface options and minor gameplay refinements to align with upcoming DLC systems.
Gameplay and Character Balance Updates
Version 1.03 widens the activation range for abilities tied to low HP triggers, passive boosts, and special skill effects. These adjustments aim to create smoother and more predictable combat responses while maintaining fair balance across equipment types and playstyles.
Adjustments to Passive Traits and Special Abilities
New and Modified Passives:
| Passive Effect | Description |
|---|---|
| Improved Melee Attack Power | Increases standard weapon damage. |
| Enhanced Dash & Rolling Attacks | Boosts attack strength while moving or evading. |
| Strengthened Two-Handed Techniques | Raises attack output when using both hands. |
| Dual Armament Bonus | Improves damage when dual-wielding weapons. |
| Chain Finisher Boost | Strengthens the last strike in a combo. |
| Upgraded Charge & Jump Attacks | Provides higher impact for charged or airborne attacks. |
| Enhanced Guard Counters | Improves counterattack strength after blocking. |
| Increased Skill Power | Amplifies weapon skill damage. |
| Improved Physical Attack | General damage increase for most melee weapons. |
| Adjusted Low HP Defense Effects | Wider activation margin with slightly reduced protection values. |
Modifications to Relic Attributes
Relic tuning introduces revised activation thresholds and adjusted bonuses. These changes promote flexible customization while ensuring relics remain consistent with other item classifications and progression systems.
Additional Tweaks
The Wrath of Gold incantation now consumes less FP and delivers slightly greater impact. This revision allows more frequent use during battles without heavily affecting resource management.
Corrections and Enhancements
Developers resolved several performance inconsistencies and improved stability across networked and local gameplay sessions. Minor visual artifacts and user interface errors were addressed to ensure smoother navigation.