

Dota 2 Patch 7.37 Item Changes
The release of Dota 2 patch 7.37 has ushered in a series of substantial updates to the game. This patch marks the first significant overhaul since the introduction of innate abilities and hero facets, reflecting the developers‘ intention to embrace dynamic gameplay changes.
Among the numerous adjustments are noteworthy item updates, including the return of the Iron Talon. Players will notice modifications aimed at balancing various in-game auras while reintroducing iconic items from the past. These changes promise to invigorate the current meta, offering both new challenges and opportunities for players.
Dota 2 Patch 7.37 Changes to Items
Modifications to Aura and Zoo Items in Patch 7.37
The latest update in Dota 2, patch 7.37, brings significant adjustments to various aura items, which are integral to Zoo strategies. These changes seek to balance the effectiveness of these items in the game.
Item | Change |
---|---|
Guard | Cooldown increased from 35s to 40s |
Additional damage block (caster’s max health) reduced from 2.5% to 2.2% | |
Eternal Endurance | Magic resistance per stack decreased from 4% to 3.5% |
Mend | Cooldown increased from 40s to 45s |
Echo Shell | Duration decreased from 6s to 5s |
Health Bonus | Increased from 150 to 175 |
Barrier | Duration decreased from 12s to 10s |
Insight Aura | Magic resistance decreased from 10% to 8% |
Recipe Cost | Decreased from 600 to 500 |
Total cost decreased from 2700 to 2600 | |
Urn of Shadows | Recipe now requires Urn of Shadows, Vitality Booster, and a 900g recipe (Total cost unchanged) |
No longer provides +6 All Attributes; now provides +375 Health | |
Soul Release | Cooldown increased from 7s to 10s |
Damage per second decreased from 35 to 25 | |
Health gain reduction increased from 45% to 50% | |
Recipe Change | Now requires Sage's Mask, Ring of Protection, Fluffy Hat, and a 280g Recipe (Total cost unchanged) |
No longer provides +2 All Attributes; now provides +125 Health | |
Soul Release | Cooldown increased from 7s to 10s |
These changes adjust how these items function within the game, impacting various strategies that teams might employ, especially those centered around aura and Zoo tactics. The updates also include some cost reductions and recipe alterations to items, fine-tuning their attributes to fit better within the current meta.
In Guard, the cooldown has been increased, extending from 35 seconds to 40 seconds. Furthermore, the additional damage block calculation based on the caster’s maximum health has been slightly reduced.
Eternal Endurance now offers less magic resistance per stack, adjusting from 4% to 3.5%. This slight reduction will affect the overall durability granted by the item.
Mend sees an increase in cooldown duration, moving from 40 seconds to 45 seconds, which requires strategic timing for its use.
For Echo Shell, the duration of the effect has been shortened, now lasting 5 seconds instead of 6. This change demands more precise usage to maximize its utility.
The Health Bonus applied to various items has been increased from 150 to 175, providing a bit more durability for users.
The Barrier effect duration is now curtailed to 10 seconds from its previous 12-second duration. Similarly, the Insight Aura magic resistance has been reduced to 8% from 10%.
Adjustments to Urn of Shadows include changes to its recipe and cost structure. The recipe now incorporates different components, specifically Urn of Shadows, Vitality Booster, and a 900g recipe, while the overall cost remains unchanged. The item now provides a health bonus of +375 instead of its previous attribute bonuses.
Soul Release's cooldown time and damage per second have been adjusted. The cooldown has increased to 10 seconds from 7 seconds, and the damage per second has been decreased to 25 from 35. Additionally, the health gain reduction has been amplified from 45% to 50%.
Recipe Changes for various items make up part of this patch, including a new composition for certain items like requiring Sage's Mask, Ring of Protection, Fluffy Hat, and a 280g Recipe.
These updates in patch 7.37 aim to bring balance and refine the strategies revolving around aura and Zoo items in Dota 2.
Neutral Items in Patch 7.37
Changes to Existing Items
- Trusty Shovel:
- The cooldown for digging won't decrease unless the Shovel is in the neutral slot.
- Always finds a Water Rune when used in the river.
- Returns as a Tier 1 neutral item.
- Provides +5 to all attributes. It can also be used to plant a tree for 20 seconds.
- Pig, Out!:
- Movement speed bonus increased from 10% to 15%.
Iron Talon
- Reintroduced as a Tier 2 neutral item.
- Provides +20 Attack Speed and +4 Armor.
- The „Chop“ active ability affects non-player targets, removing 80% of their current HP. It also destroys trees instantly.
Adjustments to Neutral Items
- King's Ambition:
- Now holds 750 charges and depletes each time it grants gold. Once fully depleted, the owner receives an additional 375 gold.
- Universal Heroes:
- Attribute bonus increased from +7 to +8.
Tier Adjustments and Bonuses
- Tier 3:
- Main attribute bonus increased from +8 to +10.
- Other attribute bonus increased from +2 to +4.
- Strength magic resistance bonus increased from +8% to +10%.
- Agility attack speed bonus increased from +10 to +15.
- Intelligence spell amplification bonus increased from +6% to +8%.
- Tier 4:
- Strength bonus increased from +10 to +12.
- Ogre Seal Flop cooldown reduced from 40s to 35s.
- Damage increased from 150 to 250.
- Can now change direction while flopping, with a reduced turn rate.
These changes reflect Valve's continued effort to balance gameplay and introduce new strategies within the Dota 2 community.