Death Stranding 2 PC Specs: Recommended Requirements

You can soon experience Death Stranding 2: On the Beach on PC when it launches on March 19, 2026, following its debut as a PS5 exclusive. The release expands the game’s reach and brings its detailed world and cinematic presentation to a broader audience.

Kojima Productions worked with Nixxes Software to tailor the PC version for a wide range of hardware. You can expect adjustable performance presets, support for ultrawide displays, and modern upscaling options designed to help you fine-tune visuals and performance to match your system.

Death Stranding 2's Official PC Specs and Features

You can tailor Death Stranding 2: On the Beach to a wide range of PC hardware, from entry-level gaming systems to high-end 4K setups. Every preset requires 16GB of RAMWindows 10 or 11 (version 1909 or newer), and 150GB of SSD storage, so fast solid-state space is mandatory regardless of visual target.

The performance tiers scale cleanly with resolution and frame rate goals, as shown below.

Preset Tier Target Performance GPU CPU
Low 1080p @ 30 FPS GTX 1660 / RX 5500 XT 8GB i3-10100 / Ryzen 3 3100
Medium 1080p @ 60 FPS RTX 3060 12GB / RX 6600 i5-11400 / Ryzen 5 5600
High (Recommended) 1440p @ 60 FPS RTX 3070 / RX 6800 i7-11700 / Ryzen 7 5700X
Very High 4K @ 60 FPS RTX 4080 / RX 9070 XT i7-11700 / Ryzen 7 5700X

At the minimum level, you can run the game at 1080p and 30 frames per second using older mid-range GPUs like the GTX 1660 or RX 5500 XT. The CPU demands remain modest, which helps if your system leans more heavily on GPU power than processor strength.

Moving to the medium preset, you can target 1080p at 60 FPS with hardware such as the RTX 3060 or RX 6600. This tier strikes a practical balance between visual fidelity and smooth gameplay on widely available graphics cards.

The recommended high preset pushes to 1440p at 60 FPS. GPUs such as the RTX 3070 or RX 6800 handle this workload, paired with stronger CPUs like the i7-11700 or Ryzen 7 5700X.

If you want 4K at 60 FPS, the very high preset calls for GPUs in the RTX 4080 or RX 9070 XT class. The CPU requirement remains the same as the high tier, indicating that resolution scaling places the greatest demand on the graphics card.

The PC edition launches on March 19, 2026, with support from Nixxes and Kojima Productions. It builds on the Decima engine foundation and expands graphical control well beyond the console version.

Advanced Graphics and Display Options on PC

You gain access to a full suite of modern upscaling and frame generation tools. The game supports:

  • NVIDIA DLSS 4
  • AMD FSR 4
  • Intel XeSS 2

These technologies increase frame rates on compatible GPUs while maintaining image clarity. You can select the solution that matches your hardware, rather than relying on a single vendor ecosystem.

The PC version also introduces Pico (Progressive Image Compositor), an upscaling system created for the Decima engine. You can combine Pico with frame generation features, giving you additional flexibility when tuning performance and image quality.

Dynamic Resolution Scaling lets the engine adjust internal resolution in real time to stabilize frame rates. Multiple native anti-aliasing options further refine edge smoothness, so you can control how sharply the world renders on your display.

Display support expands beyond standard 16:9 monitors. The game fully supports:

  • 21:9 ultrawide during gameplay and cutscenes
  • 32:9 super ultrawide during gameplay

You can also enable wider aspect ratios on a 16:9 monitor through in-game settings. This option broadens your field of view without requiring specialized hardware.

If you link your PlayStation account, you unlock cosmetic items inspired by PlayStation branding. These include themed Porter suit elements and patches, available as launch bonuses.

You can purchase the PC version through Steam and the Epic Games Store. The port arrives less than a year after its PlayStation 5 release and integrates modern rendering features, flexible scaling tools, and broad hardware compatibility to suit a wide range of systems.

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