Deadlock Patch Notes Reveal
Valve's game, Deadlock, stands out as a unique blend of MOBA and hero shooter genres, leading to frequent updates and refinements. These constant changes, driven by player feedback from playtest servers, can significantly impact the game's heroes, either enhancing their abilities or reducing them significantly. The map itself also undergoes regular adjustments to improve overall gameplay experience.
For players eager to stay informed about these developments, this article compiles essential details from the latest patch notes. As new updates are released, the content will be refreshed to ensure players remain well-informed about the evolving meta and game dynamics.
Deadlock Update Notes
September 26, 2024: Introduction of New Character and Anti-Cheat System
The Deadlock update released on September 26, 2024, introduced a fresh character named Mirage, renowned for delivering high damage and quick escape tactics. This update also introduced an initial anti-cheat mechanism, aiming to enhance fair play. In instances of detected cheating, opponents have the choice to either transform the cheater into a frog during the game or immediately end the match, ensuring a fair gaming environment. The current detection settings are conservative, with plans to incrementally implement a comprehensive version 2 after a trial period.
September 17, 2024: Addressing the Soul Sharing Mechanism
On September 17, 2024, a smaller yet crucial update focused on rectifying an exploit concerning soul sharing. This issue permitted players to accumulate souls beyond intended limits. Alongside this fix, adjustments were made to certain camera functionalities, ensuring optimal operation for Grey Talon's Charge Short and Vindicta's Assassinate.
September 14, 2024: Significant Reduction to Bebop's Hyper Beam
The patch on September 14, 2024, significantly targeted Bebop's Hyper Beam, previously a dominant force in matches. The following adjustments were executed:
- Cooldown: Increased to 130 seconds.
- Tier 1: Reduced to -30 seconds.
- Radius: Decreased to 4 meters.
- Slowing Effect: Lowered to 30%.
- Damage Output: Reduced to 205, with spirit scaling down to 2.7.
September 12, 2024: Continuous Matchmaking, Kelvin Adjustments, and Updated Minimap
September 12, 2024, saw the deployment of continuous matchmaking accessible globally, ensuring round-the-clock match availability. Additionally, Kelvin received substantial adjustments aimed at refining gameplay balance:
- Arctic Beam Fire Rate: Slowed to 40%.
- Movement Impact: Reduced to 70%.
- Frozen Shelter: Provides invulnerability to certain objectives.
- Ability Interruptions: Enabled for specific moves with the ability key.
Furthermore, a brand-new minimap was incorporated, enriching the tactical layer of the game.
September 1, 2024: Widespread Reductions for Viscous
The revision on September 1, 2024, predominantly affected the character Viscous, focusing on diminishing various attributes:
- Puddle Punch Range: Reduced to 40 meters.
- T2 Damage: Lowered to +35.
- Cooldown: Increased to 28 seconds.
- Air Knockback: Decreased.
- Base Clip: Reduced to 20, with Alt Fire necessitating 5 bullets.
August 29, 2024: Extensive Map Revisions and Wall Jumping Feature
One of the landmark updates occurred on August 29, 2024, introducing notable map modifications and the innovative wall jumping feature. Effortless in execution, wall jumps are performed without consuming stamina:
- Environmental Ropes: Introduced for climbing with offensive capabilities while suspended.
- Teleportation Adjustments: Multiple relocations and operational timing changes.
- Building Modifications: Alterations made to structural heights and accessibility.
August 23, 2024: Official Game Announcement and Streaming Policy Update
Valve officially announced Deadlock on August 23, 2024, following a prolonged period of limited visibility during playtesting phases. Coinciding with this announcement, Valve relaxed restrictions on streaming, enabling community engagement and broader content creation opportunities, transforming Deadlock into an accessible platform for players and creators alike.