Call of Duty Warzone Update
The latest update for Call of Duty: Warzone has brought significant changes to the game's balance, specifically targeting some of the most popular weapons used by players. Notable nerfs have been applied to the Superi 46 submachine gun, Kastov 762, Kastov 545, FJX Horus, and the Kar98k marksman rifle. These adjustments are part of ongoing efforts by Activision to maintain a fair and competitive environment in Warzone, particularly as Season 4 Reloaded continues to unfold.
Activision's commitment to updating Warzone is evident with the latest patch on July 2, which not only nerfed certain weapons but also addressed various fixes. As the game progresses, players can anticipate even more changes and new content, including larger 120-player lobbies and limited-time events. With future updates planned beyond the release of Call of Duty: Black Ops 6, the game's evolving meta is set to keep players engaged and challenged.
Call of Duty: Warzone July 2 Update Patch Notes
Assault Rifles
Adjustments have been made to balance gameplay. These changes are intended to improve the experience for all players and provide fair and competitive gaming.
Kastov 762 & 545 (MWII)
- JAK Requiem Conversion Kit:
- Resolved an issue where the iron sight was incorrect and optics were misaligned after unequipping the Conversion Kit.
Submachine Guns
Significant tweaks have been introduced to submachine guns to balance their performance with other weapon classes.
Superi 46
- Lower torso damage multiplier reduced to 1.1x from 1.3x.
- Lower arm and hand damage multipliers changed to 1.1x from 1.3x.
FJX Horus
- JAK Scimitar Kit:
- Fixed the issue where the iron sight was incorrect and certain barrel attachments were blocked after removing the Conversion Kit.
Marksman Rifles
Adjustments in this category focus on modifying damage multipliers to ensure fair play. Specific tweaks have been made to the KAR98K to address its balance.
KAR98K
- Lower torso damage multiplier adjusted to .95x from 1.1x.
- Arm damage multipliers changed to .95x from 1.2x.
- Leg damage multipliers adjusted to .95x from 1x.