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No Man's Sky Update

The No Man's Sky 5.03 update has been officially released for PC, with console versions slated to follow shortly. This update brings over 60 bug fixes and introduces platform-specific performance improvements, enhancing the overall player experience.

In addition, the update refines the companion registry UI and includes several quality-of-life improvements. This release continues the tradition of No Man's Sky, known for its remarkable evolutionary journey since its rocky launch in 2016, transforming into a beloved title through consistent updates and enhancements.

No Man's Sky Update 5.03 Fixes Visual Issues, Revises Companion Registry, and More

The 5.03 update for No Man's Sky, released on July 29, brings a range of improvements and fixes aimed primarily at visual glitches and bugs. This update includes a revamped user interface for the companion registry to highlight that more than six slots are available for registering companions. Additionally, some quality-of-life changes have been introduced, such as adjusting the summoning position of the pirate dreadnought freighter to simplify navigation.

Platform-Specific Improvements

The update also contains performance optimizations tailored for various platforms. For the Nintendo Switch, multiple memory optimizations have been implemented. A specific bug that made it difficult to interact with the base Science Terminal on the Switch has also been addressed. Xbox players will see a fix for an infinite loading screen issue that could occur when starting the game on Microsoft's consoles, along with fixes for water-rendering glitches. PlayStation VR2 users will benefit from improved particle rendering quality.

Availability and Impact

Currently, the 5.03 update is accessible only on PC, with console versions expected to receive the patch shortly. Despite the staggered release, No Man's Sky is enjoying increased popularity on PC, likely driven by the Worlds Part 1 update. The game's daily concurrent player count on Steam surged from under 6,000 to over 50,000 in mid-July 2024, and remains around 36,000 towards the end of the month.

Summary of Key Updates

  • Visual Glitch Fixes: Addressing multiple visual issues.
  • Companion Registry UI: Redesigned to better display available slots.
  • Pirate Dreadnought Summoning: Summoning position adjusted for ease of access.
  • Nintendo Switch: Memory optimizations and a fix for the Science Terminal issue.
  • Xbox Consoles: Fixes for infinite loading screens and water-rendering glitches.
  • PSVR2: Enhanced particle rendering quality.

By addressing these targeted issues and enhancing platform-specific performance, the 5.03 update aims to provide a smoother and more enjoyable experience for all No Man's Sky players.

No Man's Sky Update 5.03 Patch Notes

General Bug Fixes and Improvements

  • Adjusted the rotation feature for the starship and backpack models in the Inventory to improve usability.
  • Enhanced the companion register UI to clearly indicate the availability of more than six slots.
  • Corrected the control glyph suggestion error when reporting bases.
  • Improved the summoning position for the pirate dreadnought freighter to facilitate easier navigation.
  • Addressed issues with irrelevant marking options during player appearance customization.
  • Fixed missing walls in certain planetary buildings within Gek-dominated systems.
  • Implemented a fix for labeling issues with Solar-class starships being misidentified as Fighters.
  • Resolved a dual spawning issue with brood mothers appearing in the same location during juicy grub killings.
  • Corrected various minor text inaccuracies.
  • Addressed the Minotaur's tendency to fall through the planet's surface when loading a save.
  • Fixed the malfunction of the Minotaur’s stun cannon.
  • Solved the issue of hostile security drones getting stuck in the ceiling of derelict freighters.
  • Improved starship summoning accuracy on water surfaces.
  • Resolved an issue hindering tutorial progression due to the inability to warp to the target system.
  • Corrected incorrect counts in the Wonders catalogue.
  • Eliminated lingering ship echoes in the Quick Menu after ship salvaging.
  • Facilitated proper snapping of existing freighter bases to prevent corridor and door issues.
  • Fixed a rare issue blocking Nexus mission hand-ins.
  • Ensured the Multi-Tool is not visible in Photo Mode when using the first-person camera.
  • Improved descriptions of graphics settings in the options menu.
  • Addressed various UI rendering issues.
  • Fixed the issue causing some settlements to fail during building generation.

Mission Fixes

  • Solved the issue preventing mission progression in the Metamorphosis milestone within the Liquidator’s Expedition.
  • Corrected an error that falsely reported full inventory, blocking reward redemption for the Infestation Beta milestone.
  • Fixed issues hindering mission progress in various Infestation Site milestones in the Liquidator’s Expedition.
  • Addressed the ‚Fire in the Hole‘ milestone issue in the Liquidator’s expedition.
  • Resolved the ‚Blood in the Water‘ milestone issue in the Liquidator’s expedition.
  • Balanced several aspects of the Liquidator’s expedition.

Visual Fixes

  • Addressed multiple visual issues with the Liquidator mech.
  • Fixed visual anomalies in scorched, frozen, and radioactive world props.
  • Resolved visual problems with plant/animal hybrid creatures and barren world props.
  • Corrected visual glitches when killing walking buildings and jellyfish.
  • Improved visual effects for damaged starships and shooting brood mothers.
  • Corrected refraction issues in the starship cockpit.
  • Addressed LODing issues on floating islands and animation issues with walking buildings and hostile bugs.
  • Enhanced ambient visual effects on extreme firestorm worlds.
  • Fixed the visual issues within the Minotaur cockpit.
  • Resolved general animation issues related to over-exaggerated bending.
  • Corrected foliage rendering corruption.
  • Fixed water rendering issues and improved wind visual effects.
  • Enhanced water rendering quality on consoles.

Audio Fixes

  • Resolved audio issues with the Minotaur’s flamethrower.
  • Improved ambient audio on floating islands.

GPU-Related Improvements

  • Addressed issues associated with DLSS3 and FrameGen technologies.
  • Introduced VR optimization for AMD graphics cards.

Stability Fixes

  • Fixed crashes related to terrain generation, reloading saves, Exocraft, texture rendering, loading discoveries, and planetary rendering.
  • Resolved a VR-specific crash issue.

Xbox Fixes

  • Integrated various Xbox-specific performance optimizations.
  • Fixed an endless loading screen issue when starting the game on Xbox.
  • Resolved visual glitches with water rendering on Xbox.

Nintendo Switch Fixes

  • Addressed interaction difficulties with the base Scientist’s terminal unique to the Switch.
  • Implemented several memory optimizations for the Switch.

PlayStation VR2 Fixes

  • Enhanced particle rendering quality on PSVR2.
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