

Patch 7.36a Dota 2
In the dynamic world of Dota 2, the balance of power is constantly in flux. The introduction of Patch 7.36 marked significant changes in gameplay, only for it to be followed swiftly by Patch 7.36a. This latter update took decisive steps to recalibrate the dynamics of the game, targeting specifically overpowered characters whose abilities had previously tilted the competitive landscape in their favor.
The developers at Valve did not solely concentrate on dampening the strength of dominant heroes; they also dedicated their efforts to addressing persistent glitches that had materialized with the previous update. With a substantial list of more than eighty bug fixes and a series of balance adjustments affecting a roster of over fifty heroes, Patch 7.36a showcases Valve's commitment to evolve the game steadily, ensuring a level playing field and an enhanced gaming experience for players around the globe.
Valve Developers Tidy Up the Game
The recent Patch 7.36a saw Valve developers address a substantial number of issues that arose after the addition of new game mechanics. Here's a rundown of the key fixes made:
- Movement Items: Rectified the issue preventing items like Force Staff and Hurricane Pike from functioning when a character is restrained by abilities such as Slark's Leash.
- Crash Fixes: Solved crash-inducing bugs involving several heroes‘ abilities. Notable examples include:
- Lich's Chain Frost
- Lycan's Shapeshift
- Mars‘ Arena of Blood
- Morphling's Replicate
- Silencer's Glaive of Wisdom
- Venomancer's Plague Ward
Furthermore, the update ironed out several hero abilities that were malfunctioning or carried incorrect formulae. They also corrected tooltip mistakes alongside an assortment of other defects and malfunctions.
Significant Enhancements in Patch 7.36a
- Death Prophet
- Movement speed reduction on silenced enemies increased from 10/15/20/25% to 15/20/25/30%
- Spirit Siphon now triggers from hero deaths anywhere on the map, not just within a 2000 radius
- Earth Spirit
- Rolling Boulder now places a Stone Remnant at the end point
- Stone Remnant usage now incurs a mana cost
- Pangolier
- Shield Crash's maximum damage and barrier potential boosted from 30% to 50%
- Shield Crash's damage output increased from 60/120/180/240 to 70/130/190/250
- Tinker
- Now receives a strong dispel before teleporting with Blink
- The random direction angle of Blink is reduced from 120 to 90 degrees
Patch 7.36a – Major Hero Adjustments
The recent update in the renowned MOBA game, Dota 2, introduced substantial recalibrations to the game's roster. The most noticeable changes were the reductions in power to several dominant heroes who had a significant impact on the game's balance. Here are the details on the alterations made to core characters:
- Templar Assassin: This hero saw a setback in its formidable abilities following the update. Key adjustments were made to tone down her dominance in matches, ensuring a more balanced play experience against this character.
- Wraith King: As a hero that previously enjoyed a prominent position in the game, Wraith King's skills have been moderated. The adjustments aim to address his previous overperformance and influence on game outcomes.
- Clinkz: Another hero that underwent changes was Clinkz. This character's abilities were refined to bring them in line with the overall hero pool's effectiveness.
These modifications showcase the developers‘ ongoing commitment to maintaining a balanced and fair gaming environment, responding to community feedback, and enhancing the competitive integrity of Dota 2. The community anticipates how these changes will shift the dynamics of future matches and hero selection strategies.