Prx Drx Valorant Champions Top 4 Run
The playoff bracket at VALORANT Champions 2025 has narrowed, with four teams now standing at the top. In the lower bracket, Paper Rex secured a hard-fought 2–1 victory over Team Heretics, while DRX overcame MIBR in another close three-map series. Both wins kept the Pacific region in contention and set up a direct clash between PRX and DRX.
Meanwhile, Fnatic and NRG advanced to the upper final, ensuring that the competition remains balanced between regions. For Heretics and MIBR, the tournament run has ended, but the remaining teams continue to push forward with a place in the grand final still within reach.
PRX vs Heretics — PRX Redeem Themselves on Lotus and Survive
Map One — Ascent: Paper Rex Edge Out 13–11
The opening map on Ascent started heavily in Heretics’ favor. Their attack side looked sharp, with Wo0t leading the charge on Jett and RieNs providing consistent utility support. That early momentum gave them an 8–4 halftime lead, with Wo0t’s aggressive entries setting the tone.
Paper Rex, however, responded strongly after the side switch. d4v41 anchored sites effectively on defense, halting Heretics’ mid-round pushes. The scoreline tied at 10–10 before Heretics briefly regained the lead, but PRX closed the final stretch with three consecutive rounds. A decisive 1v1 clutch from f0rsakeN against Boo sealed the 13–11 win.
The numbers highlighted the duel between both sides.
| Player | K/D/A | ACS | Notes |
|---|---|---|---|
| Wo0t (TH) | 24/19/3 | 282 | High-impact entry plays |
| d4v41 (PRX) | 20/17/6 | 250 | Strong site holds, key trades |
| something(PRX) | 21/18/4 | 260 | Consistent fragging presence |
Despite losing their own pick, Heretics stayed competitive thanks to Wo0t’s firepower. PRX’s more structured mid-rounds, though, gave them the edge when it mattered.
Map Two — Bind: Heretics Respond with a 13–9 Win
Bind shifted momentum back to Heretics. Although Paper Rex jumped out to a 5–1 start, Heretics adapted quickly, slowing the pace and forcing PRX into less favorable duels. At halftime, PRX still led 7–5, but the second half told a different story.
Heretics won the pistol and anti-eco to tie the score. PRX briefly regained control at 9–7, but Heretics turned the match with a thrifty round that broke PRX’s rhythm. From there, they rattled off six of the last seven rounds, closing the map 13–9.
Key factors included Wo0t’s switch to Yoru, which created unpredictability in late rounds. He finished with 25 kills, four first bloods, and a +9 differential. His ability to deny PRX bonus rounds proved decisive.
A breakdown of the turning point rounds:
- Round 16: Heretics win pistol → tie 7–7.
- Round 19: PRX reach 9–7 lead.
- Round 20: Heretics win thrifty → momentum shift.
- Rounds 21–25: Heretics close with five straight round wins.
This performance demonstrated Heretics’ ability to counter PRX’s comfort pick, setting up a dramatic decider on Lotus.
Map Three — Lotus: Paper Rex Dominate 13–4
The final map began with Heretics taking an early 4–1 lead, but from that point onward PRX completely controlled the game. Their defense locked down sites with proactive setups and they consistently secured the opening duel. By halftime, PRX led 8–4.
After the switch, PRX’s attack was flawless. They won five consecutive rounds without dropping a single one, closing the map 13–4. The contrast to their earlier struggles on attack against Fnatic was clear, as this time their executions looked coordinated and decisive.
f0rsakeN stood out with 14 kills and a 239 ACS on Lotus. Across the series, he totaled 53 kills and eight first bloods, earning him MVP honors. PatMen also provided strong support, ensuring PRX maintained pressure in every round.
Performance snapshot on Lotus:
| Player | Kills | ACS | First Bloods | Role Impact |
|---|---|---|---|---|
| f0rsakeN (PRX) | 14 | 239 | 3 | Consistent entry presence |
| PatMen (PRX) | 12 | 220 | 2 | Utility setups, trades |
| Boo (TH) | 9 | 180 | 1 | Struggled under pressure |
Heretics appeared overwhelmed by PRX’s retake structures and aggressive mid-round calls. Once PRX gained momentum, the map slipped away quickly. The 13–4 result not only advanced PRX further in the tournament but also ended Heretics’ run at Champions 2025.
MIBR vs DRX — DRX Narrowly Survives
First Map — Sunset: MIBR Take Control 13-10
MIBR chose Sunset to start the series, aiming to lean on their preparation and comfort. DRX opened the match with a strong defensive half, racing to a 6-0 lead and finishing the side up 9-3. At that point, the Koreans looked firmly in command.
The momentum shifted drastically after the sideswap. MIBR strung together round after round, losing only a single round on defense. Their coordinated trades and clutch plays erased DRX’s lead and pushed them over the line at 13-10.
A major factor in this turnaround was aspas on Neon. His aggressive entries and consistent multi-kills tilted key rounds in MIBR’s favor. His stat line stood out:
| Player | Agent | Kills | First Kills | ACS |
|---|---|---|---|---|
| aspas | Neon | 25 | 5/0 | 296 |
No DRX player crossed 200 ACS on this map, highlighting how much MIBR’s star dictated the pace.
Second Map — Ascent: DRX Edge Out 15-13
DRX responded by selecting Ascent, where they introduced a Yoru-based setup. Beginning on attack, they kept the half competitive and entered the break with a 7-5 advantage. MIBR struck back after switching to defense, tightening the scoreline and forcing DRX into uncomfortable situations.
As the rounds piled up, neither side could secure a decisive edge. The score tied at 11-11, eventually pushing the game into overtime. DRX managed to stabilize under pressure, winning the extended rounds to close the map 15-13 and even the series.
The duel between aspas and DRX’s trio of BeYN, freeing, and Flashback defined the map. Aspas again topped the scoreboard individually, but DRX’s collective discipline carried them through. Their ability to hold mid control and retake sites as a unit proved decisive.
Key notes from Ascent:
- Scoreline: 15-13 DRX
- Highlight: DRX’s patience in late-rounds outlasted MIBR’s aggression
- Impact Players: BeYN, freeing, Flashback
Decider Map — Bind: DRX Close the Series 13-10
The final battleground was Bind, where DRX started on defense. They quickly built a 6-2 lead, looking comfortable in their setups. A timeout from MIBR shifted the momentum, and the Brazilians clawed back to tie the half 6-6, setting up a tense finish.
On attack, DRX’s composition featuring double duelists and double controllers came alive. Their structured pushes and layered utility overwhelmed MIBR, creating an 11-6 lead. MIBR attempted another comeback, narrowing the gap, but DRX held firm to secure the map 13-10 and the series 2-1.
Flashback stood out as DRX’s most impactful player on Yoru, delivering crucial rounds and consistent utility usage. However, the win was a team effort, with every DRX member contributing through trades and site executions.
Meanwhile, aspas once again produced staggering numbers, finishing the series with 76 kills and 18 first bloods. Despite his dominance, MIBR could not convert it into a series victory, marking their exit from the tournament.
Bind Summary:
- Halves: 6-6 first half, DRX pull away on attack
- Final Score: 13-10 DRX
- MVP: Flashback (DRX)
- Notable Stat: aspas nearly broke his own frag record with 76 kills across the series
Series Result: DRX defeat MIBR 2-1, advancing in the lower bracket while eliminating the Brazilian squad.
VALORANT Champions – The Last Four Standing
The competition has narrowed to four teams with distinct paths ahead. NRG and Fnatic face off in the upper bracket final, where the winner secures a direct ticket to the grand final. In the lower bracket, Paper Rex (PRX) and DRX battle for survival—only one advances, while the other exits the tournament.
| Matchup | Stakes | Outcome Impact |
|---|---|---|
| NRG vs Fnatic | Upper Bracket Final | Winner → Grand Final |
| PRX vs DRX | Lower Bracket Semifinal | Winner → Top 3 guaranteed |